STRONGHOLD floating fortress
SYSTEM ONLINE · $HOLD · SOLANA

Hold
the line.

A 3D tower-defense where you defend a glowing core on a floating island from waves of UFOs and monsters — across 8 worlds. Play free in your browser.

8
Worlds
6
Towers
11
Enemies
FREE
To play
// mission briefing
01

Pick a world

Choose a dungeon from the lobby. Earn stars to unlock harder worlds.

02

Build your defense

Drag towers anywhere off the path. Upgrade and combine 6 tower types.

03

Hold the line

Survive every wave of UFOs and monsters before they reach the core.

// campaign · 8 sectors

The World Map

Clear a sector, earn stars, unlock the next. Each world is a distinct biome with its own path and enemy mix.

1
Verdant Vale
grass · diff 1
open
2
Frostbite Pass
desert · diff 2
★2 to unlock
3
Tangle Thicket
waste · diff 3
★5 to unlock
4
Glacier Maw
snow · diff 4
★9 to unlock
5
Sunscar Highlands
lava · diff 5
★14 to unlock
6
Crystal Reach
crystal · diff 6
★20 to unlock
7
Emerald Abyss
grass · diff 7
★27 to unlock
8
Eternal Rime
crystal · diff 8
★35 to unlock
grass
grass sector · live render
lava
lava sector · live render
crystal
crystal sector · live render
// armory · 6 units
T

Turret

🪙45

Fast single-target rattle gun

C

Cannon

🪙60

Splash damage vs clusters

B

Ballista

🪙80

Long range, heavy single hit

C

Catapult

🪙110

Huge splash, slow lob

F

Frost

🪙70

Chills and slows enemies

T

Tesla

🪙130

Lightning that arcs between foes

Live combat
// $HOLD treasury · war room

Play first. Hold second.

The whole game is free — no wallet required. $HOLD adds permanent progression and competition. Two currencies, kept strictly separate.

🪙

Gold

IN-GAME
Scope
In a single run
Source
Killing enemies, wave bonuses
Used for
Build & upgrade towers during a run
💎

$HOLD

ON-CHAIN
Scope
Across your whole account
Source
Wins, tournaments, staking
Used for
Permanent upgrades, NFTs, PvP entry
▸ EARN (capped)
Daily clears
Clear dungeons for $HOLD — daily wallet cap kills bot-farming.
Weekly tournament
Top the leaderboard, split the prize pool. Skill, not grind.
Staking
Garrison yield from the fee pool + in-game boosts.
Referral
Invite a friend who clears World 1 → one-time bonus.
$HOLD
▸ SINK (burn / pool)
Permanent upgrades
Workshop high tiers burn $HOLD.
Skins & heroes
Cosmetic and Commander NFT mints.
Tournament entry
Fees feed the prize pool (zero-sum).
Prestige / re-roll
Burn for extra rewards.
SINK ≥ EARN — deflationary by design. $HOLD is utility + status, never a yield promise.
// the arena · async pvp

Climb the ladder

The same seeded world every week. Score by waves survived, speed, and lives left. The leaderboard is the reason to return — and the reason $HOLD has demand.

#1

Async leaderboard

Everyone plays the same seeded world each week. Score = waves + speed + lives. No real-time needed.

#2

Weekly reset

Fresh ladder every week → a reason to return daily.

#3

Seasonal tournaments

$HOLD entry, top finishers split the pool + earn an NFT trophy.

#4

Guilds (soon)

Stake together, climb the guild rankings.

// player funnel
step 1

Discover

Gameplay clips + “hold the line” memes on X / CT.

step 2

Onboard

play.strongholds.fun — instant, no install, no sign-up.

step 3

Hook

Beat one world. The core loop pulls “one more run.”

step 4

Retain

Unlock worlds, climb the Workshop, chase the weekly ladder.

step 5

Monetize

Connect a wallet (optional) → convert to $HOLD, buy skins, enter tournaments.

// deployment roadmap
Phase 0 · live

Build & brand

Game complete. Name, ticker, domain, logo, socials locked.

  • 8 worlds
  • 6 towers
  • lobby + meta
  • brand ✓
Phase 1

Free launch

Playable web at strongholds.fun + viral X campaign.

  • public web
  • X campaign
  • leaderboard beta
Phase 2

$HOLD live

Token launch + weekly tournaments go live → real demand.

  • $HOLD launch
  • tournaments
  • staking
Phase 3

Expand

NFT heroes & skins, guilds, mobile (PWA).

  • hero NFTs
  • guilds
  • mobile
// intel report

Tech stack

Engine
Three.js + Vite (web, mobile-first, no install)
Chain
Solana — fast & cheap, game-friendly
Token
$HOLD (SPL)
Progress
Off-chain by default; on-chain when you opt in
Wallet
Optional — play the whole game without one

Honest take

▸ strengths
  • The game is genuinely fun and already built — not a whitepaper.
  • $HOLD's double meaning (hold the core / hold the bag) is viral-ready.
  • Wallet-optional onboarding = a wide funnel. Gamers first.
  • Skill-based earning beats grind-farming on sustainability.
▸ risks we watch
  • Loose earning caps → inflation. SINK > EARN is enforced.
  • Content can run dry after 8 worlds → leaderboards + seasons fix it.
  • On-chain-game audiences are skeptical → lead with free gameplay.

$HOLD CONTRACT

PRE-LAUNCH
TBA — launching soon

⚠ Always verify the address on official channels. Beware of fake contracts.

// the core needs you

Hold the line.

▶ PLAY FREE NOW